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- 07:51, 9 December 2020 Augmented Reality (hist | edit) [332 bytes] Jgittos (talk | contribs) (Created page with "==Augmented Reality== This page is for support materials focused towards augmented reality '''Augmented Reality support resources''' <u>[https://www.youtube.com/watch?v=uo...")
- 07:50, 9 December 2020 Real-Time Compositing (hist | edit) [1,732 bytes] Jgittos (talk | contribs) (Created page with "==Real-Time Compositing== Real time compositing within UE4 '''Resources for learning Real Time compositing in UE4''' <u>[https://docs.unrealengine.com/en-US/WorkingWithMed...")
- 07:07, 9 December 2020 Geodecal (hist | edit) [252 bytes] Jgittos (talk | contribs) (Created page with "===Geodecal=== Details about geodecals in UE4 for texturing '''Tutorials and useful content for Geodecals''' <u>[https://www.artstation.com/artwork/Ye8o4d DOOM ETERNAL - SU...")
- 06:55, 9 December 2020 Arnold Renderer (hist | edit) [519 bytes] Jgittos (talk | contribs) (Created page with "==Arnold Renderer== This page highlights some useful tutorials on mastering the Arnold Renderer within Maya and 3DS Max '''Arnold Tutorials''' <u>[https://academy.substance...")
- 05:11, 9 December 2020 Trim Sheets (hist | edit) [912 bytes] Jgittos (talk | contribs) (Created page with "==Trim Sheets== Trim sheets allow for the creation of trim details for environmental modelling and texturing in UE4 '''Tutorials for Trim Sheets''' [https://80.lv/articles/...")
- 05:05, 9 December 2020 Procedural Rock Floor Texture (hist | edit) [387 bytes] Jgittos (talk | contribs) (Created page with "==Procedural Rock Floor Texture== Procedural flooring generation can be created through the use of Substance Designer, and blended using UE4 '''Tutorials for Procedural Rock...")
- 04:56, 9 December 2020 Substance Painter (hist | edit) [298 bytes] Jgittos (talk | contribs) (Created page with "==Substance Painter== This is a page for resources to support the learning of Substance Painter program '''Substance Painter Tutorials''' [https://www.youtube.com/watch?v=s...")
- 04:38, 9 December 2020 Quixel Megascans (hist | edit) [265 bytes] 82.31.20.67 (talk) (Created page with "==Quixel Megascans== Quixel megascans document with tutorials to help with using megascans in UE4 '''Tutorials for Megascans in UE4''' [https://blog.megascans.se/2020/01/22...")
- 16:10, 8 December 2020 Debris and Rubble (hist | edit) [529 bytes] Jgittos (talk | contribs) (Created page with "==Debris and Rubble== This section outlines techniques to create debris and rubble for games '''Tutorials for Debris and Rubble in UE4''' [https://www.youtube.com/watch?v=w...")
- 15:48, 8 December 2020 Parallax Occlusion Mapping (hist | edit) [399 bytes] Jgittos (talk | contribs) (Created page with "==Parallax Occlusion Mapping== Technique to give 'depth' to flat geometry in games '''Tutorials for Parallax Occlusion Mapping''' [https://www.artstation.com/artwork/XBnL3l...")
- 15:43, 8 December 2020 Lighting Interiors (hist | edit) [260 bytes] Jgittos (talk | contribs) (Created page with "==Lighting Interiors in UE4== This page is for resources for lighting interiors in UE4 '''Video Tutorials on Interior Lighting''' [https://www.youtube.com/watch?v=ZWADlXyfY...")
- 15:22, 8 December 2020 Stylized texture (hist | edit) [517 bytes] Jgittos (talk | contribs) (Created page with "==Stylized Textures== Stylized textures refer to the creation of textures which look cartoony, or 'Blizzard-esque'. It is common to create these textures in Substance Designer...")
- 14:49, 8 December 2020 Master Materials (hist | edit) [287 bytes] Jgittos (talk | contribs) (Creating the master materials page for the first time)
- 14:34, 8 December 2020 Github (hist | edit) [478 bytes] Jgittos (talk | contribs) (Creating the first Github page with a link to project collaboration tutorial using UE4)
- 14:20, 8 December 2020 CAT rigging (hist | edit) [496 bytes] Jgittos (talk | contribs) (Created page with "CAT Rigging is 3DS MAX's method of creating rigging systems for characters. Tutorials for CAT rigging: <a href="https://www.youtube.com/watch?v=IaHXYgUmVF8" alt='Rigging Dino...")